An object which allows animations to be loaded and applied to a character or model in place of a Humanoid. Creates an Animator and loads animations to ... |
This code sample demonstrates how an AnimationController can be used in place of a Humanoid for non player character objects. |
25 нояб. 2019 г. · AnimationControllers are used to load and run animations the same way you would for a Humanoid, except this is used in cases where you do not ... |
21 окт. 2021 г. · It's like how you do it for the humanoids, but instead of the humanoid it's going to be animation controller: AnimationController.Animator:LoadAnimation( ... |
Returns an array of all AnimationTracks that are currently being played by the AnimationController. A typical use for this function is stopping currently ... |
This event fires whenever the AnimationController begins playing an animation. It returns the AnimationTrack playing. The AnimationTrack can be used to ... |
2 окт. 2022 г. · You just need a Humanoid inside the rig then change the Player's Character property to the rig and change the CameraSubject of the Camera to the rig's Humanoid. |
An object which allows animations to be loaded and applied to a character or model in place of a Humanoid. Creates an Animator and loads animations to ... |
Novbeti > |
Axtarisha Qayit Anarim.Az Anarim.Az Sayt Rehberliyi ile Elaqe Saytdan Istifade Qaydalari Anarim.Az 2004-2023 |