animationtrack roblox - Axtarish в Google
Controls the playback of an animation on an AnimationController. This object cannot be created, instead it is returned by the Animator:LoadAnimation() method.
When AnimationTrack:Play() is called the track's animation will begin playing and the weight of the animation will increase from 0 to the specified weight ...
To create an AnimationTrack, you must load an Animation object onto an AnimationController using the Animator:LoadAnimation() method.
Returns the time position of the first Keyframe of the given name in an AnimationTrack. If multiple Keyframes share the same name, it will return the ...
The function in this code sample will play an AnimationTrack on a loop, for a specific number of loops, before stopping the animation. In some cases ...
The Speed of an AnimationTrack is a read only property that gives the current playback speed of the AnimationTrack. This has a default value of 1.
The animation weighting system is used to determine how AnimationTracks playing at the same priority are blended together. The default weight is one, and no ...
An AnimationTrack's initial speed is set as a parameter in AnimationTrack:Play(). However a track's Speed can be changed during playback, using AdjustSpeed.
This code sample includes a simple function that will play an AnimationTrack if it is not playing, or otherwise adjust its speed and weight to match the new ...
Returns the position in time in seconds that an AnimationTrack is through playing its source animation. Can be set to make the track jump to a specific ...
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