30 апр. 2019 г. · If you want to properly show the lighting using Eevee make sure to turn on Ambient Occlusion, Bloom, and Screen Space Reflections in the Renter Properties. |
19 авг. 2023 г. · I'm interested in playing with shader nodes, but I'm failing at the first step: if I add an emission material it does not appear to iluminate anything. |
23 мая 2020 г. · Either use cycles or use the bloom checkbox in the render setting to fake the emmision,it may work depending on the result you are going for. |
4 мая 2021 г. · The emission was converted to color and thus wouldn't emit any light. The only way to get the pupil to emit light again was to turn it back into a shader. |
6 апр. 2019 г. · A solution could be to use a very dense light probe and a very bright emissive light. You will have to reduce/adjust the bloom effect which will be even ... |
3 июл. 2024 г. · If you are using EEVEE-regular then go to your render settings and make sure that bloom is turned off. All else failing, try turning down the ... |
7 июл. 2020 г. · I seem to be running into an issue whereby the emissive material is being occluded by the glass shader at a certain point. |
22 мар. 2023 г. · Your light needs to be Opaque, it is currently set to Alpha Blend, Eevee has problem to show an Alpha Blend object (or an object with Screen Space Refraction) ... |
11 июл. 2019 г. · update blender 2.8 and it worked again so most likely a bug. |
10 окт. 2023 г. · I'm working on a pickup truck. I have ELS on it, but I can't get the visor lights to shine as brightly as the others. |
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