civ 4 worker - Axtarish в Google
The Worker is a non-combat unit which can build tile improvements. Civilizations led by an Expansive leader get a bonus of +25% hammers to Worker production ...
14 янв. 2010 г. · The more efficiently you use your workers, the fewer you need. With automation and looking at the numbers and difficulty level you've given I'd recommend you ... Build Worker, or Warrior first? - CivFanatics Forums worker to city ratio - CivFanatics Forums Другие результаты с сайта forums.civfanatics.com
The Fast Worker is the unique unit for the Indian civilization. Compared with the Worker it replaces, the Fast Worker can move one tile farther than normal.
26 нояб. 2012 г. · Automated workers only build them on resources outside of cities' tiles, so you don't lose gold or food. Just build manually whatever ...
7 июл. 2010 г. · It will almost always be faster to build a worker first, then a settler. The worker can be improving your tiles while you finish the settler, ...
Оценка 94 % (50) 4 февр. 2011 г. · Manually controlling your workers will help you improve your game by making you think about how you want to specialize your cities, because ...
This article is intended to determine the optimum strategy for maximizing production in the first 40 turns of the game.
26 мар. 2011 г. · Well, you build workers whenever you don't have enough of them (1.5 per city). Be aware that improvements are not carved in stone, quite often ...
Оценка 94 % (50) 22 окт. 2009 г. · generally I play as a civ that starts with the fishing tech and if I get a coastal start with a seafood resource I build a work boat straight ...
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