8 авг. 2010 г. · 1. Found your HQ in the city you built Wall St. in. This is essential. 2. Spread your corp only to cities with courthouses. 3. Run free market. |
16 февр. 2021 г. · Corporations are a "win harder" feature. They are a way to turn a winning position into an absolutely dominant, crushing position. |
13 сент. 2014 г. · Corporations don't necessarily make your empire money. If you have access to large amounts of the resources they use, the corporate payments ... |
13 авг. 2007 г. · A corporation branch (or HQ), costs your civ a certain amount of maintenance each turn, and provides a benefit (e.g. food, production, science) ... |
15 нояб. 2007 г. · Mining Inc competes with Creative Constructions, Civ Jewellers and Aluminium Co. The latter three do not compete with each other though. |
20 авг. 2020 г. · Right now, corporations feels like a massive nuisance for little gain. For a small, neglegible bonus you get tons of additional unhappiness and unhealthiness. |
27 авг. 2009 г. · Do not forget that in order to make corporations truly great, you have to arrange trades with the AI, so if you want to go all out for war, and ... |
9 янв. 2009 г. · 2009. 1. Introduction When talking about corporations, there are several things to take into account: - civ size (how much ... |
6 сент. 2007 г. · Corporations have to be used with caution, as they cost a considerable amount in maintenance. The trick is usually to ensure you spread the ... |
14 авг. 2007 г. · Corporations merely allow the cities access to the resource. It does not exist in the conventional sense, and cannot be traded. Mansa Musa and ... |
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