contentprovider roblox - Axtarish в Google
ContentProvider lets you preload assets into an experience using the ContentProvider:PreloadAsync() method. You might want to display a loading screen, preload ... MeshContentProvider · CacheableContentProvider · HSRDataContentProvider
For any of the Instances which have properties that define links to content, such as a Decal or a Sound, the engine attempts to load these assets from Roblox.
This item has been superseded by ContentProvider:PreloadAsync() which should be used in all new work. Usually, content is loaded only when it starts being used.
5 авг. 2020 г. · The point of Preloading is to specify which assets should be prioritized. For example, a main menu's buttons are going to be more important to load quickly.
Продолжительность: 24:20
Опубликовано: 7 апр. 2024 г.
14 февр. 2024 г. · ContentProvider just loads assets, not the actual map. If you need to do this, IIRC game.Loaded is the way to go here.
A signal that fires when the Enum.AssetFetchStatus of the provided content changes. Connect to this signal by using a callback with one argument of type Enum. ...
Gets the current Enum.AssetFetchStatus of the contentId provided. Use GetAssetFetchStatusChangedSignal() to listen for changes to this value.
The ContentProvider class inherits from Instance. ContentProvider in the Roblox Creator Documentation ContentProvider in the Roblox API Reference.
5 дек. 2023 г. · ContentProvider is mainly meant to preload assets upon joining an experience. There is no reason to use it to load assets after a player joins - ...
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