The game opens with Zack jumping out of a helicopter, running across a train, dodging bullets, and pulling off all kinds of Advent Children-style kung fu feats. |
Unintentionally Unsympathetic: The game tries to sell Genesis as a Woobie, Destroyer of Worlds, desperate for a cure to his genetic degradation to the point ... |
A list of characters from Final Fantasy VII and associated works. For tropes applying to them as they appear in Final Fantasy VII Remake and Final Fantasy … Playable Characters · VII Remake · Remake · Bosses |
Zack wakes after the four-year time jump. In Shinra Manor, Zack sees a vision of Angeal and says how he also wants wings like Angeal's. |
Infantryman: The Training Room is currently under use by the Science Department for a top secret experiment. Hence, it is off limits to all other personnel. |
The game was originally conceived to focus on Cloud and Zack's friendship, at greater depth and after their escape from Nibelheim. |
Zack is such a Determinator that even as his mind is wearing out its last moments from stress and injury, he still imagines himself dealing fatal damage to the ... |
The initial meeting between Zack and Cloud in Modeoheim, bonding over being country boys from backwater towns. Angeal's death left a huge impact on Zack, ... |
The beginning of the game where Zack calmly whips out his cellphone and has a conversation with Angeal while getting fired at by enemy troops. |
This game is a prequel detailing the events that led to Sephiroth's fall from heroism and descent into insanity as well as Cloud Strife's eventual mental ... |
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