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This is the Descent 3 open source engine, licensed under GPL-3.0. It includes the '1.5' patch written by Kevin Bentley and Jeff Slutter several years ago and ...
This wiki serves as a guide to help readers understand the codebase and play the game. Our mission is to provide the best vanilla experience possible on modern ...
This is a new engine for Descent 3, from the initial 1.5 source code release. It incorporates almost every change from InjectD3, among many more.
This is the first release of the community port of Descent 3, released as open source software under the GPLv3 license on April 16th 2024.
This is the Descent 3 open source engine, licensed under GPL-3.0. It includes the '1.5' patch written by Kevin Bentley and Jeff Slutter several years ago ...
2 сент. 2024 г. · This is the first release of the Descent 3 open source engine, that should be considered a beta version. If you find a bug that has not been ...
21 мая 2024 г. · System Requirements · A 200MHz Pentium processor · 32MB RAM · 3D accelerator video card with 4 MB of texture RAM · 210 MB hard disk space ...
This fork of Descent 3 is tailored to retro handhelds via gl4es and PortMaster. Build instructions can be found at the fork repository.
20 мая 2024 г. · This system tells the game what rooms are visible from where--essentially a Potentially Visible Set with some extra features.
Explore the GitHub Discussions forum for DescentDevelopers Descent3. Discuss code, ask questions & collaborate with the developer community.
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