The FileMesh object applies a textured mesh to a BasePart when parented to it. Its properties are inherited by the SpecialMesh object. |
The MeshId is the content ID of the mesh that is to be displayed. The content ID for a mesh is generated when a developer uploads a mesh to the Roblox ... |
Using the TextureId property, the texture of a mesh can be changed without having to reupload the mesh. To do this, a new image will need to be uploaded to ... |
The FileMesh object applies a textured mesh to a BasePart when parented to it. Its properties are inherited by the SpecialMesh object. |
The FileMesh class inherits from DataModelMesh. FileMesh in the Roblox Creator Documentation FileMesh in the Roblox API Reference. |
The FileMesh object applies a mesh to a `Class.BasePart` when parented to it. Its properties are inherited by the `Class.SpecialMesh` object. |
FileMeshes override the appearance of their parent BasePart with a custom mesh. Unlike a MeshPart they do not change the physical properties of the part. |
Filemeshes seem to be pretty unreliable, so I'd try using a meshpart instead and insert a texture onto each face - slightly long way around it ... |
Subclasses of FileMesh. Category Page. This category contains all the subclasses of FileMesh light icon · FileMesh dark icon FileMesh. All items (1). #; A; B; C ... |
7 окт. 2016 г. · SpecialMeshes should not have a limitation on FileMeshes & Materials, while the default SpecialMesh mesh-types don't. |
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