3 дек. 2022 г. · God of Craftsmen is actually pretty great for civs that have starting biases for strategic resources: Scythia, England, the Mongols. Obviously ... |
14 мар. 2024 г. · The main weakness of GOC is that it lacks food and isn't exceptional. Powerful holy sites, strong floodplains cities, or an early extra settler can absolutely ... |
2 янв. 2023 г. · It's absurd that God of Craftsmen is that low: it's one of the most reliable Pantheons because it applies to an entire class of resource and if ... |
9 апр. 2021 г. · If I can notice lots of horse, I might consider going for gods of craftsmen. When playing coastal civs, God of the sea is great as you'll mostly ... |
13 сент. 2022 г. · God of Craftsmen: You have plenty of Horses nearby and maybe some Iron, so this should be the best faith-giving pantheon available. I could ... |
1 янв. 2024 г. · I'm partial God of Craftsmen, the +1 faith and production isn't much, but it's good for early building. |
3 дек. 2022 г. · Consistently useful: God of the Craftsmen. God of the Open Sky. Goddess of Festivals ; Situationally powerful: Dance of the Aurora. Desert ... |
7 мар. 2024 г. · I would say God of Craftsmen should be in Generally good instead of Situationally great. Strategic resources are overall pretty consistent, so ... |
4 апр. 2023 г. · The one that is always there to me and I get is God of Craftsmen (+1 prod/faith on improved strategic resources). Usually there are some ... |
3 авг. 2022 г. · You can't go wrong with a fast Settler. Any other pick is situational: God of Craftsmen, God of War, God of the Sea, Goddess of the Hunt, God of ... |
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