godot system font - Axtarish в Google
SystemFont loads a font from a system font with the first matching name from font_names. It will attempt to match font style, but it's not guaranteed.
Godot allows you to set specific fonts for different UI nodes. There are three different places where you can setup font usage.
14 дек. 2019 г. · Loading system fonts without including them in the PCK could be nice for GUI applications. In this case, you'll have to deal with various inconsistencies ...
Продолжительность: 3:53
Опубликовано: 14 янв. 2023 г.
Abstract base class for different font types. It has methods for drawing text and font character introspection.
30 авг. 2017 г. · The default font used in the editor is Droid Sans, and the default font used in the script editor is Source Code Pro.
You could use one or several fonts that support several languages (such as Noto Sans, Droid Sans, or Roboto), but then the application size will go up.
12 нояб. 2022 г. · Without this lazy loading of fonts Godot would have to load potentially 30+ system fonts (based on Chromium's font list above) at launch with ...
6 мая 2024 г. · This font resource has a number of fallback fonts in case one is not available on the users system. They are all standard mono spaced fonts so ...
20 авг. 2022 г. · After creating a new dynamic font under themes, you'll need a TrueType font file that you can drag into the font data.
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