10 сент. 2021 г. · Using Model:SetPrimaryPartCFrame is getting deprecated soon, so I recommend you to use Model:PivotTo(CFrame.Angles(0,math.rad(90),0) to rotate the model ... |
25 июн. 2020 г. · If you set the primary part of the model you can do :SetPrimaryPartCFrame() on it. This will rotate all parts about the primary part. This ... |
26 сент. 2022 г. · I am trying to change the orientation of a model. How can I change the Origin Orientation of the model? function Click() script.Parent. |
31 авг. 2023 г. · Are you expecting this to change the Y orientation of the model? To update the orientation of the model you need to use :PivotTo(). 2 Likes. |
31 мар. 2023 г. · I have two items: a model and another model. I want the model's orientation to always be the same as the other model's orientation. |
12 авг. 2021 г. · You will need to use Model:PivotTo() (in which you don't need a primarypart) and use CFrame.Angles() to change its orientation. |
31 янв. 2024 г. · The line model.Orientation = Vector3.new(0,90,0) only moves the PrimaryPart of my model. All the other parts in the model are disregarded, ... |
30 мар. 2022 г. · The event fires every single time the block is touched. It is a regen button. I just want to change it's orientation. I can't use CFrame and ... |
28 февр. 2024 г. · You can manipulate the pivot of the model to change it's orientation. local Model = workspace.Treehouse local ModelWorldPivot = Model:GetPivot() |
23 окт. 2021 г. · You need to assign a Vector3 value to modify the orientation of a part instance. Check out the following: https://developer.roblox.com/en-us/api ... |
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