18 июн. 2020 г. · Yep, there's a MoveTo(destination) function that moves the model to the destination. Example: local Model = game.Workspace. |
19 янв. 2022 г. · I'm trying to make a part move from different position every time remote event is fired. The problem is I don't know how to move it. |
12 сент. 2021 г. · You can't change a single axis (which would be mutating the Vector3), you have to create a whole new Vector3 to assign to the part's Position property. |
To edit the position of a selected GuiObject, click the Position field in the Properties window and enter a new UDim2 coordinate set. Brackets and spaces are ... |
6 нояб. 2022 г. · I have a level that consists of many parts in a group I made that I want to move into position when the round starts. I found that .Position doesn't work on ... |
26 апр. 2020 г. · If you have a Part in the workspace with the name MyPart , changing its position with script is all about writing: workspace.MyPart. |
4 июн. 2020 г. · To move a model you need to set a Primary Part. Once you have that you just need to use SetPrimaryPartCFrame and the whole model will move. |
16 мая 2020 г. · To move a model's position you can use Model:MoveTo(Vector3 position). Alternatively, if the model has a primary part you can use Model:SetPrimaryPartCFrame( ... |
15 июл. 2021 г. · Save the Objects Primary Part CFrame into Datastores and use SetPrimaryPartCFrame() or the new PivotTo() to move the object relatively to the plot. |
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