19 окт. 2021 г. · You will need to use a CharacterAdded event, use RemoteEvents, but there is no way to get the Local Player < Character < Humanoid server sided. |
14 июн. 2022 г. · You can get a humanoid anywhere a player instance is involved. If a player joins, setup a player added event, then setup a character added event then get the ... |
A special object that gives models the functionality of a character. |
18 июн. 2022 г. · local Character = Player.Character or Player.CharacterAdded:Wait() local Humanoid = Player.Character:WaitForChild("Humanoid") |
11 сент. 2023 г. · If you're in a LocalScript, you can use “game:GetService(“Players”).LocalPlayer.Character:FindFirstChild(“Humanoid”. Here's an example. |
22 авг. 2022 г. · You can use FindFirstAncestorWhichIsA() to get the model (regardless of whether the touched part is a body part or accessory parts). |
3 сент. 2022 г. · You could try use GetPlayers() from the team, and then loop through all of them and get their humanoid. |
13 авг. 2021 г. · In LocalScript you can get humanoid from character easily: local player = game:GetService('Players').LocalPlayer local character = player.Character or player. ... |
12 сент. 2023 г. · Have a onCharacterAdded() function and use that with PlayerAdded, and then CharacterAdded. For the NPCs just use the same function. How you can ... |
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