7 авг. 2021 г. · Set a primary part of the model and then change the primary part of the cframe. For example to rotate the model 90 degrees to the left you would do: |
8 авг. 2023 г. · Give the Model a PrimaryPart and you can use CFrames to rotate that part and it will rotate the entire model. |
24 нояб. 2023 г. · I have a model which contains a few parts(the model is anchored), I want to rotate it to character's humanoid root part orientation. |
23 мар. 2024 г. · im trying to rotate a model with 2 parts as children using cframe, and this is what ive tried so far: local script: game. |
12 авг. 2021 г. · You will need to use Model:PivotTo() (in which you don't need a primarypart) and use CFrame.Angles() to change its orientation. |
2 янв. 2022 г. · Got to the model in properties and scroll to the pivot section, it should say PrimaryPart, click on it then click on the part of the model you want the primary ... |
11 нояб. 2021 г. · How can I set a model to a specific rotation? I tried doing this: model:PivotTo(model:GetPivot() * CFrame.Angles(0, math.rad(90), 0));. |
26 июл. 2024 г. · Generally to tween a model you: Decide on a “main part” for the model; Set the main part to anchored; Set all the other parts to unanchored ... |
Novbeti > |
Axtarisha Qayit Anarim.Az Anarim.Az Sayt Rehberliyi ile Elaqe Saytdan Istifade Qaydalari Anarim.Az 2004-2023 |