13 февр. 2024 г. · The presenter taught me how to move the character everywhere efficiently, the code he provided looks like this: if direction: velocity.x = direction * SPEED ... |
A 2-element structure that can be used to represent 2D coordinates or any other pair of numeric values. It uses floating-point coordinates. |
10 мар. 2021 г. · Move_toward же (при текущих настройках) выдерживает одинаковую дистанцию при сдвиге : 0,10,20,30 и так далее. Ниже примеры использования функции ... |
20 нояб. 2023 г. · The first one is calling the Vector2.move_toward() function. The second one is the move_toward() defined in @GlobalScope . Small question regarding move_toward? : r/godot - Reddit Have I misunderstood how Vector2.move_toward() works? Другие результаты с сайта www.reddit.com |
30 дек. 2020 г. · Moves to Vector(0,0) at a speed of 1 unit per second. var speed = 1. Change this to increase it to more units/second. position = position.move_toward(Vector2(0 ... |
7 сент. 2020 г. · Lerp works differently than move_toward specifically the last argument. the last argument is the weight. Think as this as a percentage. |
22 мая 2024 г. · There is no helper similar to move_toward to make a smooth transition in Node._process() or Node._process_physics() , so it's common to suggest ... |
22 сент. 2022 г. · I'm porting an early project into Godot 4, and my knockback/attack-dash stopped working, the move_toward function is not moving the knockback vector to zero ... |
15 апр. 2024 г. · Move_toward does not change the origin Vector3 directly, but returns a new Vector3 which moved towards the parameter by the delta amount. |
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