Explains the process of positioning, sizing, and ordering UI objects on a player's screen. |
11 мар. 2019 г. · Steps to perfectly positioning your GUI: Make your GUI in scale or offset, in this tutorial it actually doesn't matter and I will get into why later. |
15 мар. 2021 г. · I'm am currently script my train right know and I wanna know how I can change the position of my GUI Object. |
8 февр. 2021 г. · Hi. I need some help. How do I do something that if you press the button the frame position will change this is not working script. |
13 окт. 2022 г. · 1. Use scale instead of offset. Scale is basically saying to the UI engine, “hey, render this at 0.9 percent of the screen's full size (1)”. |
26 апр. 2022 г. · For a center frame you could do Anchor Point {0.5,0.5} and Position {0.5,0,0.5,0} and it will automatically be locked to the center of the screen no matter the ... |
This property determines the GuiObject pixel and scalar position using a UDim2. Position is centered around the object's GuiObject.AnchorPoint. |
14 июл. 2022 г. · Try adding a Udmi2 position to it. script.Parent.Position += UDim2.fromScale(0, 0.015) Ideally you should use a tween to handle UI animations. |
4 февр. 2022 г. · You should be detecting the player's screen size and change the position of the UI depending on their screen size. |
4 янв. 2023 г. · You can use the Position property of a GUI object to specify its position on the screen. You can also use the Size property to specify the size of the object. |
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