31 авг. 2023 г. · You can use cframe:ToOrientation(). Careful though, because that will return the orientation in radians, whereas Orientation for parts is shown in degrees. |
25 июн. 2020 г. · Yes. If you set the primary part of the model you can do :SetPrimaryPartCFrame() on it. This will rotate all parts about the primary part. |
10 сент. 2021 г. · Using Model:SetPrimaryPartCFrame is getting deprecated soon, so I recommend you to use Model:PivotTo(CFrame.Angles(0,math.rad(90),0) to rotate the model ... |
26 сент. 2022 г. · I am trying to change the orientation of a model. How can I change the Origin Orientation of the model? function Click() script.Parent. |
31 мар. 2023 г. · I have two items: a model and another model. I want the model's orientation to always be the same as the other model's orientation. |
31 авг. 2023 г. · You can always set the model's primary part to some part in your model and get the orientation of that. You can then weld all parts to this one primary part. |
13 мая 2023 г. · I want to know how I can make a model to face 90, 180, 270, or 360 degrees, I want to make the Event choose a random rotation and spawn in facing that ... |
8 авг. 2023 г. · Give the Model a PrimaryPart and you can use CFrames to rotate that part and it will rotate the entire model. If that works, you can mark my ... |
7 авг. 2021 г. · Set a primary part of the model and then change the primary part of the cframe. For example to rotate the model 90 degrees to the left you would do: |
12 авг. 2021 г. · You will need to use Model:PivotTo() (in which you don't need a primarypart) and use CFrame.Angles() to change its orientation. |
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