This function makes the Humanoid equip the given Tool. The below example would cause a Player to equip a tool in Workspace named 'Tool'. |
27 окт. 2019 г. · Now what I'm wondering is if there is any to detect if a player has a tool equipped without creating a local script in the tool with the tool. |
Tools are objects that a Humanoid object can equip. For players, they are stored in a Backpack object parented to a Player object. |
14 мая 2020 г. · You can disable the normal Roblox backpack, and equip the tool with humanoid instance, Humanoid:EquipTool(InstanceTool) |
The Humanoid is a special object that gives models the functionality of a character. It grants the model with the ability to physically walk around and ... |
26 июл. 2022 г. · When you equip a tool, an sound will play on Humanoid. My script. local tool = script.Parent local sound = tool:WaitForChild("Sound") tool. |
5 мая 2021 г. · When I try to equip the tool using Humanoid:EquipTool() inside a LocalScript , and have a tool.Equipped event inside another LocalScript , the latter doesn't ... |
22 мая 2020 г. · If you want to check if any tool is equipped, you can use this piece of code in a local script and voila. --// Services local Players = game: ... |
18 мар. 2021 г. · I am currently working on a Inventory/Backpack System and i have got a question: If i call Humanoid:EquipTool(tool instance) or Humanoid:UnequipTools() from a ... |
4 июл. 2020 г. · An equipped tool is parented to the character, to see which tool a player currently has equipped the you can just do. Player.Character: ... |
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