19 окт. 2019 г. · I would recommend either you store all your animations in ReplicatedStorage, or store them as per item that uses them (if your game has tools, ... |
18 нояб. 2021 г. · Did you know that using Object Values you can store, load, and play animations from everywhere in your game? But how? Setting the ObjectValue. |
29 мар. 2024 г. · I personally just create an animation folder inside replicated storage and put the animations there. It's easier to just paste the ids to them there instead of ... |
8 апр. 2024 г. · Where should i store animations in order to preload them for each client - Scripting Support - Developer Forum | Roblox. |
1 сент. 2024 г. · I'm curious about what the best way or your way to store and load animations on the client, and if there is a benefit in storing them in a folder in ... |
4 дек. 2022 г. · Its better to use Animation Instances, mainly for Storage and uses in game, Usually using a ModuleScript just stores data of the animation, although it is ... |
13 июн. 2023 г. · It is possible to load an animation from ServerStorage using either 'game.ServerStorage:FindFirstChild(“Animation”)' or 'game.ServerStorage.Animation'. |
Right-click the animation name and select Save to File. This saves the animation as an .RBXM file on your computer, which can be shared. |
22 сент. 2023 г. · The function LoadAnimations takes in a folder of animations that will be copied and replaced AnimationObject with ObjectValue with the value being the ... |
In the Animation Editor, find and click on the three dots ... icon. Then select Save. Save the Place. The animation is saved, ... |
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