We present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on adversarial recurrent neural networks. |
30 июл. 2020 г. · Our system aims at reducing this load by allowing sparse keyframes to be automatically linked through natural motion, learned from MOCAP data. |
It implements a paper "Robust Motion In-betweening". This article is a great source to understand authors intention and idea. |
In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on adversarial recur-. |
12 авг. 2020 г. · In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on adversarial recurrent neural ... |
9 февр. 2021 г. · In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on adversarial recurrent neural ... Не найдено: ubisoft | Нужно включить: ubisoft |
Ubisoft La Forge Animation dataset and accompanying code for the SIGGRAPH 2020 paper Robust Motion In-betweening. Shot in May 2017. |
17 июл. 2020 г. · Ubisoft has released a paper that use AI to ease an animator's job. Just specify the human pose at several moments in time, called keyframe ... |
Novbeti > |
Axtarisha Qayit Anarim.Az Anarim.Az Sayt Rehberliyi ile Elaqe Saytdan Istifade Qaydalari Anarim.Az 2004-2023 |