11 мар. 2011 г. · You can rotate around the y-axis by changing θ, and rotate around the z-axis by changing φ. Rotating around the x-axis, though, ... |
17 дек. 2023 г. · I'm trying to apply a normal map to my texture. I want to find the rotation angles, theta and phi(spherical cooridnate), for each vector in the normal map. |
12 июл. 2019 г. · A quaternion is four numbers [X,Y,Z,W] that encode a rotation direction and an angle. The code extracts this information and converts the rotation axis into a ... |
8 мая 2022 г. · I'm trying to rotate the camera around a cube object, using the keyboard arrows to change the y angle and the x angle. |
3 авг. 2017 г. · I want to rotate axis with spherical coordinate. There is a vector P. So I want to rotate axis z to p. How can I make rotation matrix? I am not sure. |
22 янв. 2013 г. · Just pick one random point and rotate the whole system of points along the plane that intersects that point, the center of the sphere and the ... |
20 нояб. 2019 г. · I have been trying to rotate spherical coordinates using quantum physics. I followed the following post on how to do this: ... |
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