top countries and markets by video game revenues - Axtarish в Google
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  • United States. $46.7B. 214.5M.
  • China. $44.6B. 681.1M.
  • Japan. $18.4B. 73.6M.
  • South Korea. $7.4B. 33.5M.
  • Germany. $6.6B. 51.0M.
  • United Kingdom. $5.5B. 40.3M.
  • France. $4.2B. 39.4M.
  • Canada. $3.2B. 22.8M.
11 июл. 2024 г. · China is leading the ranking (112 billion US dollars) and is followed by the United States with 101 billion US dollars.
8 мая 2024 г. · Gamers in the U.S., Japan, and Korea spend the most in games, with significant spending also seen in Europe, Australia, and Taiwan. In China and ...
11 нояб. 2024 г. · The revenue ranking in the 'Video Games' segment of the digital media market is led by China with 82.06 billion US dollars, while the United States is ...
Largest markets ; 1, United States, 46,4 ; 2, China, 44,0 ; 3, Japan, 19,1 ; 4, South Korea, 7,4.
24 авг. 2021 г. · The top 10 of the world's biggest markets for video games feature four Asian countries, Mexico and Russia, leaving space for the US and only three European ...
Top 10 Countries by Game Revenues ; 1, United States, 54.90 ; 2, China, 44.00 ; 3, Japan, 20.00 ; 4, South Korea, 7.90.
13 авг. 2024 г. · Breaking down global revenues by region, it's clear that Asia-Pacific and North America are the dominant markets, though growth in emerging ...
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China generated the most revenue in the gaming industry accounting for $45.8 billion in 2022, followed by the USA with $45 billion and Japan with $20 billion ...
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