11 июл. 2024 г. · China is leading the ranking (112 billion US dollars) and is followed by the United States with 101 billion US dollars. |
8 мая 2024 г. · Gamers in the U.S., Japan, and Korea spend the most in games, with significant spending also seen in Europe, Australia, and Taiwan. In China and ... |
11 нояб. 2024 г. · The revenue ranking in the 'Video Games' segment of the digital media market is led by China with 82.06 billion US dollars, while the United States is ... |
Largest markets ; 1, United States, 46,4 ; 2, China, 44,0 ; 3, Japan, 19,1 ; 4, South Korea, 7,4. |
24 авг. 2021 г. · The top 10 of the world's biggest markets for video games feature four Asian countries, Mexico and Russia, leaving space for the US and only three European ... |
Top 10 Countries by Game Revenues ; 1, United States, 54.90 ; 2, China, 44.00 ; 3, Japan, 20.00 ; 4, South Korea, 7.90. |
13 авг. 2024 г. · Breaking down global revenues by region, it's clear that Asia-Pacific and North America are the dominant markets, though growth in emerging ... |
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China generated the most revenue in the gaming industry accounting for $45.8 billion in 2022, followed by the USA with $45 billion and Japan with $20 billion ... |
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