30 авг. 2020 г. · There's an armor at Denver that requires 4 weird science with 16 armor that comes with a stim pack ability that gives +2 AP and +15% hit for 6 turns. This is ... In which character should I invest in Weird Science? : r/Wasteland Weird Science specialist, good or bad? - Wasteland - Reddit Weird science as main weapon skill? : r/Wasteland - Reddit Другие результаты с сайта www.reddit.com |
21 янв. 2024 г. · You can still have a character with only weird science as weapons and work his utility outside of weird weapons alone like medic, grenades, ... |
27 авг. 2020 г. · Weird Science is a General Skill in Wasteland 3. Skills determine the character's active and passive actions in both combat, exploration, and ... |
Weird science is good for anyone that can afford it at mid and late game. Many good weapons benefit from WS. Última edição por Stanley; 8/set./2020 às 3: ... |
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